


While debates in regards to the Japanese/European and the American soundtrack tend to get heated, one thing both sides of the debate can agree on, is that the past tracks (which remain the same regardless of region) are bops.Young, is more atmospheric and rock-oriented. The Japanese soundtrack, note also used in the original European release composed by Naofumi Hataya and Masafumi Ogata, has that familiar Sonic sound with a dash of J-pop complete with bits and pieces of sampling (notably, Xavier's "Work That Sucker to Death" is used for the boss music) while the American soundtrack, composed by Spencer Nilsen and David J. Depending on the region, gamers were treated to one of two different soundtracks, each kick-ass in its own way ( as expected from this series).Awesome Music: Keep in mind, the whole franchise has its own Awesome Music page, and CD has a fairly sizeable section given it has two different soundtracks.Awesome Boss: The race against Metal Sonic, so much so that it was recreated in both Sonic the Hedgehog 4: Episode II and Sonic Generations 3DS, and homaged in both the console version of Sonic Generations and Sonic Mania as straight fights instead of races.This same team, with some extra help from Discotek Media, would later go on to officially further clean up the animations for Sonic Origins. In February 2021, two fans released an upscaled and cleaned version of the already quite nice-looking animated opening, and the results are awesome.The sprites are also much sharper, and then there's the animated sequences. The game also has some of the most detailed backgrounds and level art in the series, and Stardust Speedway, as well as most Good Futures, are filled with Scenery Porn. The cleaner, higher resolution look of the CD layout and expanded color palette has barely aged the game visually.On top of that, in the American version, the boss music is barely different to the normal one at least the Japanese/European versions had a proper final boss theme. It's not overly hard or very exciting, especially compared to the final bosses of Sonic 2 or Sonic 3 & Knuckles, although it is a step up from the final boss of Sonic 1. You can also carry over rings from the act before the boss (and even without rings, it is still not that difficult). It's a case of dodging predictable attacks and waiting for a chance to hit him, or just taking the hit and then damaging him using invincibility frames (especially on his first hit, where it's legitimately difficult to find an opening). Anti-Climax Boss: The final boss is just Eggman in his normal vehicle with four panels that flip around and whatnot.If your edited order contains now sold-out items please checkout your new order timely after editing as it will be restocked and not reserved for you.

SONIC CD SOUNDTRACK CD CODE
It is accompanied by three double-sided art prints, featuring original artwork from the SEGA archives, exclusive liner notes by composer Naofumi Hataya, a bespoke etching design on Side F and a download code for the album in both lossy and lossless formats. This remastered edition of the original Japanese score is presented as a triple 180g vinyl LP in a heavyweight single pocket sleeve, with a newly arranged track list based around the game’s various “Time Zones,” to provide a different listening experience from previous versions. The score accompanied both the Japanese and European versions of the game, but was subsequently re-written (by different composers) for the US release. Based around a unique time travel concept, SONIC CD is the most non-linear of the classic Sonic games and the music, composed by Naofumi Hataya and Masfumi Ogata, brilliantly reflects the shifting tones and alternate paths of the game. SONIC CD (also known as Sonic the Hedgehog CD) was originally released in 1993 for SEGA’s Mega-CD system. DISTRIBUTED TITLES : The original Japanese score from the classic Sonic the Hedgehog game, newly remastered and pressed on vinyl for the first time!
